The next module focuses on online gaming, something I've avoided over the years. My personality type has a dangerously addictive bent - I've spent enough sleepless nights with Minesweeper and Sudoku to want to avoid getting tangled in immensely more involving multiplayer online games. Fortunately the learning curve for these games is sufficiently intimidating to keep me away.
I did follow some of the links to professional librarian takes on the value of gaming. Though I wasn't familiar with the phrase, the value of symbolic learning is obvious when I think about it.
I also followed a link provided by a commenter to Bad Crazy in Internet Space , describing shenanigans associated with the MMOG (massively multiplayer online game) EVE - activities that move back and forth between the online realm and the real world. The commenter cited this as an example of "downside", but it sure sounds pretty fascinating - and funny - to me!
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